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Oculus VR : founder says 30 fps is not enough (consoles traditional gaming is failure)


Virtual Reality is one of the most wanted thing by gamers now a days,This exclusive headsets drops you down in the immense world of gaming and make you surrounded by intense action .Few Months back when VR was released for pc developer Sony Also introduced Project Morpheus to entertain PlayStation gaming.
And we know mostly games are running on solid 30 fps on consoles.It was being considered that VR would perform on these sets of fps but we were wrong . Here are some words from the co-founder:
For virtual reality you need much higher framerate than you need on a typical screen,” said Luckey in an interview with LinusTechTips. “60 fps definitely is enough, you see huge improvements up to 90Hz or 120Hz, and even beyond that you can see small improvements. VR is gonna need much higher frame-rate than consoles.”
“Although even for consoles or traditional PC games I don’t think 30FPS is smart. It’s not a good artistic decision—it’s a failure,”
He also said some words on body tracking and motion sensors in his interview watch it here :
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